evergreen guide

Big Walk Getting Started Guide

Set up your first Big Walk session with the right group size, host, controls, communication options, and save expectations.

Last reviewed
Intent
Prepare and start a first Big Walk multiplayer session
Evidence
2 source-backed references

Quick answer

Big Walk is an online cooperative game for 2 to 12 players. Before the first session, choose one reliable person to host, agree on the smallest group size that will remain available, and decide whether the group will use in-game voice chat, text chat, or both. The host should start first because that player keeps the save.

First-session checklist

  1. Confirm every player has a supported version. The official list covers Windows and Mac, PlayStation 5, and Nintendo Switch 2.
  2. Gather at least two players. There is no full single-player route through the game.
  3. Choose a continuing host. Progress belongs to the host’s save, so pick someone who can return for later sessions.
  4. Pick the world size when hosting. The available versions are for 2 players, 3 players, or 4-plus players. Treat this as the minimum expected group size, not a cap.
  5. Let the host enter the world first. Other players can then join from their platform friend list or with the current Join Code.
  6. Check controls before leaving the opening area. Mouse and keyboard and most controllers are supported on computers. Controls can be changed under Settings > Rebinding.
  7. Use the in-game communication tools. Voice chat and text chat are both supported, and the game is designed around their distance and environmental limits.

Choose the right group size

The official FAQ does not name one ideal party size. A smaller group gives a more focused cooperative session, while a group closer to 12 is more chaotic. If attendance may change, choose the lower world-size option that matches the people expected to remain.

Know what the host controls

The host is the keeper of the save. Progress is saved automatically, other players disconnect when the host ends the session, and continuing from the same point requires that host to return. This makes the host decision more important than the platform used by the rest of the group.

For detailed joining instructions, read How to Join Friends and Use Crossplay. For save ownership and reconnection checks, use Hosting, Connection, and Save Progress.

Sources and claim map

Claim Source
Player count, world-size choices, host save behavior, controls, and chat options Official Big Walk FAQ
Game type and supported platforms Official Big Walk Press Kit

Editorial disclosure

Walktalk Guide is an unofficial fan-made reference site and is not affiliated with House House or Panic. AI tools assisted with research organization and draft structure. Every factual statement on this page was checked against the sources listed above by the Site Editorial Team.